How a jazz and swing beat is built
Hats and the ride
Then a variation: Feathered kick
The bar has twelve steps and every beat is three of them. Put the ride on steps 1, 4, 6, 7, 10 and 12: the quarter on one, the quarter on two with the skip note on the last triplet after it, the quarter on three, the quarter on four and its skip note. The hat goes on steps 4 and 10, beats two and four, and nowhere else. That alone is jazz time at 160. The feathered kick adds the second kick row on every beat, so quietly a listener only notices if it stops. Comping is the snare on the last triplet of two (step 6) and the last triplet of three (step 9), or anywhere that answers the piano. The ballad slows to 60 with the ride on every beat and the shaker on every step for brushes. Up-tempo at 240 keeps the same six hits; real drummers straighten the skip note at that speed, and the grid holds it on the triplet, which is where it starts. Latin jazz goes back to the sixteen-step bar, plays the ride in straight eighths and puts the kick in a tumbao with a clave on the rim.
More drum patterns
- Trap
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- House
- Techno
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- Amen break
- Basic drum beats
- Drum fills
- Hi-hat patterns
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- R&B and soul
- Pop
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- Reggae
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- Metal
- Breakbeat
- Dubstep
- EDM, trance and hardstyle
- Phonk
- Country
- Blues and shuffle
- Latin
- 6/8 and 12/8
- All drum patterns
- Program your own: the drum sequencer