How a blues and shuffle beat is built
The kick
The snare
A ride
Then a variation: Texas shuffle
Count the bar in twelve, three steps a beat. The blues shuffle: ride on the first and third step of every beat, that is steps 1, 3, 4, 6, 7, 9, 10 and 12; kick on steps 1 and 7, beats one and three; snare on 4 and 10, beats two and four; 120 BPM. The middle step of every beat is empty, and that hole is the shuffle. The Texas shuffle puts kicks on every beat and lets the snare play the shuffle with the ride: snare on two and four, the rim on the ride's other hits. The half-time shuffle, often called the Purdie shuffle after the drummer who made it famous, keeps the snare on step 7 only, puts a rim ghost on the middle step of every beat, the one the shuffle leaves empty, and the kick on one and the last triplet of two; at 96 it is the groove behind a dozen classic records. Slow blues at 60 fills all twelve steps on the ride, which is the 12/8 feel, with a rim on the last triplet of two and four. Jump blues at 170 adds the hat on two and four and a kick on every beat. Blues rock goes back to sixteen steps and straight eighths at 130. The two-bar pattern ends on a snare pickup and crashes the top of the twelve.
More drum patterns
- Trap
- Boom bap
- House
- Techno
- Drum and bass
- Reggaeton
- Jersey club
- UK garage
- Rock
- Drill
- Lo-fi hip hop
- Hip hop
- Amen break
- Basic drum beats
- Drum fills
- Hi-hat patterns
- Jazz and swing
- Funk
- R&B and soul
- Pop
- Bossa nova
- Samba
- Afrobeats
- Reggae
- Disco
- Punk
- Metal
- Breakbeat
- Dubstep
- EDM, trance and hardstyle
- Phonk
- Country
- Latin
- 6/8 and 12/8
- All drum patterns
- Program your own: the drum sequencer